Europe Code Week 2020. Coding@Home. The explorer without footprints (Programavimas iš namų. Tyrinėtojas be pėdaskų)



The explorer walks around the board from the starting point to the target, trying to visit all the boxes. As the explorer walks s/he leaves coloured footprints, which allow the robot to follow the steps by interpreting the colours. The game becomes even more intriguing when the explorer clears away the footprints leaving only the colours. Required material: chequered board, tiles with footprint pictures, red, yellow, and grey markers (or pencils). This video is a part of the Coding@Home series - a collection of short videos, do-it-yourself materials, puzzles, games, and coding challenges for everyday use in the family as well as at school. You do not need any previous knowledge or electronic devices to do the activities. The activities will stimulate computational thinking and cultivate the skills of pupils, parents and teachers at home or in school.

Tai penktasis vaizdo įrašas iš serijos „Programavimas iš namų“. Nebūtina turėti anksčiau įgytų žinių apie programavimą, nebūtina turėti elektroninių prietaisų, norint atlikti šiame vaizdo įraše pristatomas užduotis. Šie užsiėmimai padeda mokiniams, mokytojams ir tėvams ugdytis informatinį mąstymą.

Europe Code Week 2020.
Europos Sąjungos Programavimo savaitė 2020.
2020-05-14.

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